Why It Works

Studies about the science of learning have shown a number of ways to engage and increase performance in students.   Tony Learns has emboddied all of these principles in the Tony Learns Financial Learning App. 

Delivery Process

How the content is delivered to your child.

  • Length of Learning

    • The course length is designed to fit the attentions span of the average 8 year old. 

  • Time to process

    • The course video has knoweledge check breaks.

    • Cut aways that show how the child character, Tony, is processing the information in a fun entertaining way.

    • Character comic relief breaks that show fun and entertaining characters processing in their own way.

    • Interactive quiz game throughout the course that provides a funny and informative gaming break. 

  • Lecture, Dialogue, Multi-Perception.

    • Data, the dog, teaches the information to in a conversational lecture format.  The alternative characters attempt to understand what is being taught and engage in a comic relief exchange that is just as informative as it is entertaining.  This provides a series of fun entertaining relatable exchanges that cover every perception of learning.

Learning Pyramid.jpg

Engagement Accelerators

There are 4 pillars of increasing engagement and performance in learning.

"Challenge based gamification in education leads to an increase of 34% in student performance- ScienceDirect 2020."
  • Gamification - The TonyLearns Game creates a competitive and engaging gaming experience for your child.

    • The real-world sim game gives your child the ability to earn income by solving math problems. 

    • Answering the most correct answers in a job will make you the "Boss" for that job.  2nd place is "Supervisor".  You will begin to earn money at a higher rate when this is achieved. 

    • The more money earned the more the user can buy.  Purchase living quarter upgrades, home décor, vehicles, pets, houses and land.  All while paying weekly expenses like food, rent and utilities.

    • The ability to invite friends and show the things you have purchased for yourself.

"67% of students found gamified learning more motivating and engaging than traditional courses (Intuition 2019)"
  • Badging - Studies show that digital badging increases student engagement toward learning and tasks.

    • Your child will obtain badges to identify their accomplishments for:

      • Completing Learning Courses

      • Passing re-engagement quiz questions

      • Explaining concepts and recommending courses to friends

      • Paying weekly expenses on time

  • Incentive/Reward

    • The game pays money for in game purchases and paying weekly expenses for a number of accomplishments:

      • Working a math job and entering correct answers.

      • Completing courses.

      • Completed courses open up new jobs specific to that course that pay higher incomes.

      • Paying weekly expenses on-time for multiple periods in a row.

      • Answering re-engament quiz questions.

      • Completing concept submissions helps your child to understand better by teaching others.

  • Recognition

    • The game recognizes job bosses and supervisors game wide.

    • The parent and child profiles are linked and  parents are notified of their childs accomplishments so they can provide kudos as well.

Kinesthetic Accelerators

Kinesthetic learning requires that you manipulate materials to learn. Interaction is a key driver in the combination of the game with the learning.

  • Practice concepts learned in the courses in the life simulated game.

    • Course completion will unlock jobs that are specific to the course.  This will allow practice of the specific lessons taught in the course. 

    • Re-engagement pop quizzes occur randomly throughout game play. They are a chance to be incentivized for a right answer but they also re-engage your child on concepts that they have already learned in  a completed course. 

  • Incentive to explain a concept of a course and recommend it to a friend. 

    • This allows your child to teach others in order to solidify understanding.

  • Learning Challenges. 

    • At any point your child can initiate a learning challenge with another player in regard to a concept from a course.  This adds competition to further engage them with lessons already learned.

Information is continuously revisited throughout the game experience so your child becomes a part of a community of financialy literate children.